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Control timing: offline, chunked or live

Offline controls are known in advance. Chunk generation receives controls for each block. The person selects live input after they see feedback.

Control timing: offline, chunked or liveOffline controls are known in advance. Chunk generation receives controls for each block. The person selects live input after they see feedback. OFFLINE CAUSAL CHUNKS LIVE LOOP Full controls c_(1:T) known Make the sequence Subsequent poses available Block 1 controls fixed Block 2 controls fixed Block 3 controls fixed Track Generate Show Correct
Figure 4. Offline animation knows future controls. Chunked generation uses a segment for each block. Live interaction lets the person select the next movement after they see feedback. High FPS alone cannot demonstrate the response latency. Author-created diagram. Open full-size SVG