Wenbo Ji   jī / yí文博

I am an M.Sc. student at the Technical University of Munich and a research intern at Agile Robots SE. My research focuses on visual computing systems that model humans and 3D scenes over time—across reconstruction, controllable video generation, and perception-action world models for robots.

I currently work with Prof. Matthias Nießner at the TUM Visual Computing Group on camera-controlled human motion video diffusion, and previously collaborated with Prof. Daniel Cremers (TUM CVG) as well as Prof. Nassir Navab and Prof. Benjamin Busam (TUM CAMP / ImFusion) on 3D reconstruction and tracking.

I am seeking Ph.D. opportunities for Fall 2027 in 3D/4D scene representation, video generation, and robot world models.

More background

Before joining TUM, I earned an M.Sc. in Computer Science from Tongji University and a B.Sc. in Information and Computing Science from Nanjing Tech University.

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Technical University of Munich logoTongji University logoNanjing Tech University logo

News

04/2026

I joined Agile Robots SE as a research intern working on world models for robot dexterous manipulation.

10/2025

Our paper CSG-Fusion received the Best Paper Award at the ICCV 2025 Workshop E2E3D (workshop track).

08/2025

I graduated from Tongji University with a Master's degree in Computer Science.

06/2025

Our paper LiteTracker is accepted by MICCAI 2025.

01/2025

Our paper RE0 is accepted by ICRA 2025.

08/2024

I joined ImFusion as a working student on dense video point tracking.

01/2024

I joined TUM-CVG and TUM-DI-LAB under the co-supervision of Prof. Yan Xia and Prof. Chuanxia Zheng.

05/2023

I joined the Technical University of Munich in winter semester 2023/24 as a Master's student in Electrical Engineering and Information Technology.

Research Interests

  • Past

    Built foundations in long-term tracking, 3D/4D reconstruction, and scene decomposition.

  • Now

    Working on camera-controlled human motion video generation and video world models for robot dexterous manipulation.

  • Next

    Unifying these threads into perception-action models of interactive humans and dynamic scenes.

Long-term Tracking3D/4D ReconstructionScene DecompositionVideo GenerationAvatar AnimationHuman Scene Interaction
Research Aim
Perception-Action World Models

Where geometry, generation, tracking, and interaction meet in video world models for interactive humans and embodied agents.

Publications

* equal contribution, † corresponding author

CSG-Fusion teaser image
CSG-Fusion: Consistent Sparse-View Gaussian Splatting via Matching-based Fusion
ICCV Workshop E2E3D, 2025Best Paper Award
Poster Paper
3D/4D Reconstruction

Matching-based fusion of sparse-view pointmaps into compact, cross-view-consistent 3D Gaussians.

LiteTracker teaser image
LiteTracker: Leveraging Temporal Causality for Accurate Low-latency Tissue Tracking
MICCAI, 2025
arXiv Paper Video GitHub
Long-term Tracking

Causal temporal feature reuse with prior-motion initialization for accurate, low-latency online tissue tracking.

RE0 teaser image
RE0: Recognize Everything with 3D Zero-shot Instance Segmentation
ICRA, 2025
Project website GitHub
Scene Decomposition

Training-free 3D zero-shot instance segmentation from multi-view masks and CLIP semantics.

Thesis

Thesis reconstruction pipeline diagram
Endoscopic Scene Reconstruction with 4D Half Gaussian Splatting
2025
Master's Thesis3D/4D Reconstruction

Developed a 4D Half-Gaussian splatting pipeline for deformable stereo endoscopic reconstruction with depth-prior initialization, HexPlane spatiotemporal deformation, and edge-aware depth regularization. Achieved 38.1 PSNR on EndoNeRF versus prior endoscopic GS/NeRF baselines; also evaluated on SCARED.

Experiences

Agile Robots SE logo
Video World Model for Robot Dexterous ManipulationApr 2026 - Now
Research InternshipPerception-Action World Models
  • Proposing a video-generation method that translates human egocentric manipulation videos into robot-domain videos to improve robot policy learning.
Mentors
Mahdi Mustapha HamadAgile Robots SE
TUM Visual Computing Lab logo
Human Motion Video DiffusionMarch 2026 - Now
Master's ThesisVideo GenerationHuman Scene Interaction
  • Developing camera-controlled human motion video diffusion for controllable synthesis of human-scene interactions.
Mentors
TUM Visual Computing Lab logo
Human Head Avatar AnimationApril 2025 - March 2026
Research InternshipVideo GenerationAvatar Animation
  • Worked on controllable head-avatar video generation conditioned on 3D facial tracking.
  • Prototyped avatar animation and controllable video-generation components within the lab's research codebase.
Mentors
ImFusion logo
TUM CAMP logo
Dense Point TrackingAug 2024 - April 2025
Research InternshipLong-term Tracking
  • Contributed to LiteTracker (MICCAI 2025): implemented online inference and EMA-flow initialization, and ran training experiments.
  • Achieved competitive tracking on STIR and SuPer with 29.67 ms P95 latency for 1,024 points on an NVIDIA RTX 3090.
University of Oxford logo
Technical University of Munich logo
TUM DI Lab logo
3D Scene DecompositionFeb 2024 - Aug 2025
Guided Research3D/4D ReconstructionScene Decomposition
  • Led method design and experiments for CSG-Fusion (matching-based pruning, mask-based feature aggregation, and cross-view supervision; ICCV Workshop E2E3D Best Paper).
  • On ScanNet++, +2.8 dB PSNR over Splatt3R at 90% overlap with ~124K fewer Gaussians; also evaluated zero-shot on DTU.
Zhejiang University logo
Large Scale 3D Scene ReconstructionJuly 2023 - Sep 2023
Research Assistant3D/4D Reconstruction
  • Supported large-scale 3D scene reconstruction experiments and pipeline development.
Mentors
Prof. Yiyi LiaoZhejiang University

Projects

InfraLens slogan banner
InfraLens
May 2026
Personal Project
Project website GitHub

AI Infrastructure Handbook

A static handbook for understanding how modern AI systems train, serve, generate, route, compress, and fail.

OpenUserStudyKit slogan banner
OpenUserStudyKit
March 2026
Personal Project
Project website GitHub

Reusable User Study Infrastructure

An open-source toolkit for building reusable user study questionnaires and experiment workflows.

LiteAvatar WASM slogan banner
LiteAvatar - WASM Version
Jan 2026
Personal Project
Project website GitHub

2D Audio-driven Human Avatar Animation

A lightweight audio-driven 2D avatar solution that runs entirely in the browser using WASM based on Lite-avatar. No backend server required.

Education

Technical University of Munich logo

M.Sc. Electrical Engineering and Information Technology

Technical University of Munich2023 – Now

M.Sc. Electrical Engineering and Information Technology

Double-degree program with Tongji University (Tongji M.Sc. awarded 2025).
Thesis: camera-controlled human motion video diffusion at the Visual Computing Group.

Tongji University logo

M.Sc. Computer Science

Tongji University2021 – 2025

M.Sc. Computer Science

Thesis: endoscopic scene reconstruction with 4D half-Gaussian splatting.

Nanjing Tech University logo

B.Sc. Information and Computing Science (Embedded Software)

Nanjing Tech University2017 – 2021

B.Sc. Information and Computing Science (Embedded Software)

A computing major within the Department of Mathematics.

Selected Awards

2023 - 2024Munich, Germany
Deutscher Akademischer Austauschdienst (DAAD) Scholarship
Recognition
2019Nanjing, China
National Encouragement Scholarship
Recognition

Blog

Thoughts on research, 3D, video generation, and the occasional in-between.

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